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1. Can we do something to balance small fights between heavy and light characters? - in Feedback/Requests [original thread]
Turn slower? I can barely get anyone behind as it is most of the time im dead before a half turn
- by Dust HaHakoke - at 2013.06.01 21:17:00
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2. Can we do something to balance small fights between heavy and light characters? - in Feedback/Requests [original thread]
The heavy as a rule is suppose to dominate cqc this is intended also you can kill a heavy if your smart sneaking behind them and shooting, firing at range mid or long, strafing, etc.
- by Dust HaHakoke - at 2013.06.01 20:32:00
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3. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
The hmg is viable if not mainly used for a defensive role the problem right now is that heavies cannot fill their other roles such as supressive fire
- by Dust HaHakoke - at 2013.05.31 03:47:00
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4. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
In other words if you wear a heavy suit you could pick up a hmg that would take a whole team to use and fire it like a rifle
- by Dust HaHakoke - at 2013.05.30 06:51:00
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5. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
The HMG that heavies carry would as you would expect usually can not be carried by 1 guy even with medium suits the heavy actually gives massive assistance to normal human limits even when compared to the other suits
- by Dust HaHakoke - at 2013.05.30 06:46:00
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6. My feedback as a noob. - in Feedback/Requests [original thread]
The light dropsuits are easy to kill... if you can hit them they survive by being fast or sneaky enough to avoid being hit in the first place. The Lavs being used are usually the free ones i personally use a forge gun to take them out although swa...
- by Dust HaHakoke - at 2013.05.28 22:26:00
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7. heavies are not meant for point defense!!! - in Feedback/Requests [original thread]
I mainly use the burst variant it doesnt have that great a range but in cqc all i need is 1 or 2 good hits... then +50
- by Dust HaHakoke - at 2013.05.28 02:03:00
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8. Laser rifle - A constructive discussion - in Feedback/Requests [original thread]
tbh i find it easier to aim now then in chrome....
- by Dust HaHakoke - at 2013.05.27 02:29:00
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9. laser rifles lament - in Feedback/Requests [original thread]
Green Living wrote: Dust HaHakoke wrote: Personally i cant figure out why using the iron sights is hard no this isnt a troll Go ahead and try the LR iron sights and tell me what you think? Can you see through the haze? Having trouble tra...
- by Dust HaHakoke - at 2013.05.26 16:47:00
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10. laser rifles lament - in Feedback/Requests [original thread]
Personally i cant figure out why using the iron sights is hard no this isnt a troll
- by Dust HaHakoke - at 2013.05.26 16:14:00
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11. [New Sidearm Idea] Force Gun (Good name?) - in Feedback/Requests [original thread]
Hmm this could be a fun idea
- by Dust HaHakoke - at 2013.05.26 08:36:00
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12. [New Sidearm Idea] Force Gun (Good name?) - in Feedback/Requests [original thread]
Its more on what your weapon does it fires pellets that KNOCKback mercs
- by Dust HaHakoke - at 2013.05.26 07:32:00
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13. [New Sidearm Idea] Force Gun (Good name?) - in Feedback/Requests [original thread]
What about *Knock Gun*
- by Dust HaHakoke - at 2013.05.26 07:27:00
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14. Decrease the range on the railgun installations!!! - in Feedback/Requests [original thread]
Point there is no safe place to land any vehicle only degrees of danger.
- by Dust HaHakoke - at 2013.05.23 19:23:00
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15. Decrease the range on the railgun installations!!! - in Feedback/Requests [original thread]
yes lets nerf everything that can pose a threat to your dropship... that includes forge guns, turrets, tanks, a lot of ARs shooting at you, AV grenades, bad flying skills, and bugs or glitches.
- by Dust HaHakoke - at 2013.05.23 19:19:00
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16. Racial Merc Packs - in Feedback/Requests [original thread]
+1 Need MOAR Suits.
- by Dust HaHakoke - at 2013.05.23 14:35:00
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17. More Heavy Weapons - in Feedback/Requests [original thread]
Halador Osiris wrote: I'd like a weapon that emits a forward wave of damage (like a cone AoE). It'd overheat in 1 shot and take quite a while to cool down (say 10 sec), but it'd do pretty devastating damage. This instant overheat feature would ...
- by Dust HaHakoke - at 2013.05.23 14:32:00
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18. More Heavy Weapons - in Feedback/Requests [original thread]
I think anything like the nova axe should be melee range maybe a bit beyond to make sure it doesnt become TOO powerful. Heavy laser sounds awesome actually but it might need to vent heat quite often due the fact it would rip shields like a chains...
- by Dust HaHakoke - at 2013.05.23 14:19:00
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19. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
then dont buy it the booster gives extra sp even after you hit the weekly soft cap.... also this a sp cap problem not a booster issue
- by Dust HaHakoke - at 2013.05.19 02:33:00
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20. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
There is a weekly sp pool you can get each week once you hit the the limit you have to wait till next wed for it to reset the boosters give *extra* sp on top of the pool you can get each week
- by Dust HaHakoke - at 2013.05.19 02:28:00
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